Sisters of battle 8th edition pdf download






















If any of those things apply to you, then go for it — these are still attractively priced, effective HQs. The Missionary gets more of a change, because as a Priest his old Aura is gone and replaced with Hymns of Battle, of which he knows one alongside the default War Hymn. Not mandatory, but definitely a model with uses. There are a couple of changes to the datasheet, notably that their weapon upgrade choices have been revamped to something similar to Skitarii.

At nine or fewer models, you can now have one special or heavy weapon plus a sergeant upgrade. Yes, you read that right, 20 models.

There are a lot of ways to amp up a unit in this book, and a full Sister block is one of the best targets for many of them, plus an exceptional way to use the Defenders of the Faith stratagem. The Elites slot has shifted up a whole bunch, with lots of new units and plenty of changes to existing ones. You have a mighty three Priest options in the Elites slot — two re-badged existing models the Preacher and Dialogus and the new Dogmata.

This appears to be an attempt to support the incredibly awesome Pious Vorne Blackstone Fortress model. For more buff-focused choices, you have the Dialogus and the Dogmata. Re-badging the Dialogus as a Priest was an extremely smart move — she keeps her ability to alter a miracle dice used by a nearby unit up or down by one and with no CORE limitation, is now actually better for protecting a Rhino than the Triumph is , but stapling Hymns of Battle of which she knows War Hymn and one more on top of that suddenly gives her real purpose.

The Dogmata brings a heftier melee statline and a different set of buffs to the table, allowing nearby CORE units to shoot while performing an Action, and letting her grant one CORE unit a turn ObSec or double counting if they already had it. If you like fancy battle standards the Elites slot now has two choices for you — the generic Imagifier and new Named Character duo of Aestred Thurga and Agathae Dolan. The Imagifier has, sadly, been done a little dirty, with Tale of the Stoic taking a huge hit.

Celestians now come in two flavours — an Elite version of Battle Sisters with better stats and a few tricks, and the new melee-focused Sacresants. Sacresants, on the other hand, are pretty exciting. So how are Repentia doing? They do pick up a major boost in exchange, however, with the Desperate for Redemption stratagem becoming a vastly improved spin on Final Redemption from the old book.

That gives these a role still, albeit probably a reduced one, especially now Sacresants are competing at the same price. One squad to come in from strategic reserves, auto-charge and butcher something then demand a ranged answer is pretty plausible. Three units in many lists, maybe a bit less so. Oh, they are also CORE, hilariously, so plenty of buffs are on the table!

Anyway, if you want Action support, of course, you were probably taking Death Cult Assassins, and now have the choice of these or Crusaders in the slot, as the latter have gone down to 11pts each. How do they stack up, given that? On the plus side, these are excellent into routine and mid-ranged stuff. In melee their massive weapons hit with appropriate viciousness, giving them either accurate S6 AP-3 D2 attacks or taking -1 to hit for a mighty S9 AP-2 D3. They might be a spectacular enough entourage for Vahl that taking a spin on a unit is worth it.

Seraphim get a very cool buff — their hand flamers are now Ministorum hand flamers, the same as regular ones but with S4 instead of S3. This is a real shame for the unit, and a bizarre thing to change given that the entire purpose of the stratagem in the first place was to address this historic issue with the weapon. That leaves 90pts for a unit with two hand flamer models as your probable loadout for these, and especially at S4 or in Ebon Chalice where you can proc mortals there are homes for that.

Making a move from the Elites slot to Fast Attack, Zephyrim are now directly competing with Seraphim and Dominions, while also having lost their former ability to re-roll wounds. Oft-ignored in the 8th edition book, Dominions have had a little review in 9th and they look set to show up regularly again. This is a great change, since you can now push them forwards with much lower risk to the unit, and also utilise the movement to support other units getting into the mix as well.

They also can still take up to four Special Weapons in a squad of 5, as well as throwing a combi-weapon on the Dominion Superior — four meltas and a combi-flamer makes for a very easy route to unlocking the Holy Trinity stratagem, for just pts. Four artificer storm bolters also gives you an extremely cheap route to switching on Blessed Bolts , and even the option of going with five flamers combi- on the sergeant at 90pts presents a nasty damage spike with Cleansed by Fire your opponent has to watch out for.

This unit is incredibly improved, overall, and looks to be a staple. Weapon-wise, the flails get nerfed down to 2 swings per attack and S5, while the buzz blades and heavy flamer both get boosted, with the former increasing to AP-4 and the latter getting the Ministorum treatment for S6. This evens out the choices a lot here — in the old book the flails were essentially objectively correct at all times, and access to heavy bolters made the Mortifiers a shoe-in; now things are a bit more flexible especially as Cleansed by Fire can work on a full unit of either and 48 S6 AP-1 autohits sure is a thing.

There should definitely be ways to make these work. The bad news is everything else. Take a look at Ruleshammer for a deeper dive into the arguments. Something needed to change here, as Retributors in their previous incarnation could be metagame warping, but as sometimes happens there have been a bunch of changes made at once that probably swings things a bit far. Closing out Heavy Support we have two flavours of Tonk, the classic Exorcist and the new fangled Castigator. The Exorcist drops in points slightly but catches several nerfs most notably dropping to T7 in doing so on top of the inbuilt pain of not being CORE.

These datasheets and the Immolator later on are just a bit baffling, honestly. Why did it also need a bunch of downgrades? Tanks are cool. The Castigator kit slaps. Why are they not even close to good? Still, Valdor did not shirk from his duty. The aftermath of the events on Prospero was one of bewilderment and uncertainty.

During that titanic siege, the Legio Custodes fought alongside the loyalist Legions to defend the Emperor and his palace. They showed no mercy to the turncoat Space Marines. They did not waver, even as megatonnes of explosive death rained from the burning skies, even as daemonic abominations spilled through the veil of reality and renegade Titans hammered the palace walls with city-levelling weaponry.

Valdor and his Ten Thousand fought valiantly during that nightmarish battle, driving back one offensive after another. Despite their heroics, and to the eternal shame of the Legio Custodes, they failed in their ultimate duty.

All through the Siege of Terra, Horus watched from his orbiting flagship, the Vengeful Spirit, coordinating the final battle from afar. Why he did this, none 11 can say. Perhaps he simply wished to face the Emperor before the end, and to strike his father down by his own hand. Despite the best efforts of the Custodians, they could not overcome the unnatural might of Horus. Only the Emperor was able to defeat his rebellious gene-son, but the victory came at a terrible cost.

The Master of Mankind would be consigned to the Golden Throne forever more, its sustaining technologies keeping him on the threshold of life. So enthroned, his immense psychic power continues to guide and protect the loyal people of the Imperium — should he ever perish, Mankind would surely follow soon after. They donned mourning black, for theirs was a shame and a failing that they sought neither to forget nor be absolved of.

For ten thousand years the Adeptus Custodes have stood guard over the Golden Throne. In that time, not a single enemy has gained access to the Sanctum Imperialis. The Custodians have many tasks upon Terra. Considering the complex is a continent-sized sprawl of interconnected fortresses, cathedrums, armouries, dungeons, macro-habs, judiciariums, archives, sanctums, space ports and countless other structures, this is no mean feat.

It is the Adeptus Custodes alone who decide who will be permitted audience with the Emperor, and it is an honour that is granted only in the rarest of circumstances. They oversee the soul-binding ritual that sees thousands of psykers each day drained of their life force in order to sustain the Emperor and his Astronomican.

The Adeptus Custodes guard the deepest vaults of the Imperial Palace, wherein lurk sanity-blasting secrets from the Dark Age of Technology. They despatch shield companies to inspect the defences of the Sol System, and to eliminate anything that presents even the slightest hint of a threat to the sanctity of Holy Terra.

They play their endless Blood Games, one of their own number taking the role of invader or assassin to test their defences and, in doing so, to strengthen them still further. For millennia the Custodians have gone about their duties, bound to traditions that have become ritual and rote.

Yet this is a mantra the Custodians apply also to themselves, and thus they have never permitted themselves a moment of laxity or introspection. Either way, the Adeptus Custodes continue to exercise the full authority of the Magisterium Lex Ultima, marshalling the defences of Terra as they see fit and answering to no one but their silent master in matters of security, sanctity and strength.

There can be no more important duty in all of the Imperium than to shield the Emperor himself. As such, no consideration for rank or veteran status is given when appointing Custodians to the Companions, and those passed over in favour of younger or less experienced candidates take no offence. Again, this is no mark of dishonour, merely a pragmatic admission that even a Custodian cannot perform such a taxing duty indefinitely. Those who have served amongst the Companions are more likely to lend their talents to the grim bodyguards known as the Aquilan Shields.

Such Custodians have protected the lives of the greatest and most august personages in the Imperium, most notably the High Lords of Terra themselves. To the Ten Thousand such duties are simply an extension of their vows to protect the Emperor, in this case by safeguarding those assets most important to the successful running of his Imperium.

The vigil of the Companions is unending, and though they are of course rotated out for brief periods of rest, it is still a purgatorial duty. Arrayed in ranks around the Golden Throne, these wardens stand for incredible lengths of time, unmoving, unspeaking, poised constantly upon the cusp of battle readiness in case the slightest threat were to present itself.

More than ten thousand years later, the same processes are still utilised, remaining every bit as shrouded in secrecy and tradition as they were during the Great Crusade. If it can truly be said that the Space Marines are the sons of the Primarchs, then the Adeptus Custodes are the progeny of the Emperor himself. His might permeates them, his blessings so powerful that they can shield the Custodians from hurts both physical and empyric. The greatness of the Master of Mankind runs in their veins, burns in their eyes, and charges the air around them so that all faithful warriors instinctively respect and fear these demigods of war.

Now there are ten thousand of us, ready to strike out into the galaxy with all of our might. Exactly what chance do you think your traitorous brothers stand against us, cur?

Between them, these modifications reshape those who receive them into living weapons. By comparison, whatever mysterious bio-alchemy is used to trigger the transformation into a Custodian occurs on an entirely deeper level, taking root in the cells, perhaps even the soul, of an aspirant.

The process of ascension goes beyond the purely physical and spiritual. With the Adeptus Custodes fighting only for the Emperor himself, and beholden to the commands and scrutiny of no other, the secrets of their recruitment have never been revealed, for not even the High Lords of Terra have the right to demand them.

Each aspirant endures thousands of hours of such psycho-indoctrination and mnemic conditioning. Their education is mercilessly absolute, information beaten into the metal of their minds at a punishing rate that drives many mad. They must grasp not only the tenets of warfare in all its forms, and learn every method of assassination, counter-espionage, threat recognition and death dealing known to Mankind, but also expand their minds in far more esoteric directions.

Diplomacy and statecraft, astrogation and interstellar geography, history, philosophy, theosophy, artistry and countless other subjects must all be mastered to a breathtakingly high degree. It is known that all Custodians begin their lives as the infant sons of the noble houses of Terra. Such children are taken in when they are still in infancy, for the earlier the genetic metamorphosis into a warrior of the Adeptus Custodes begins, the better a chance it has of success.

Much of this education is a throwback to the days when the Custodians were expected not only to provide the Emperor with protection, but also counsel and conversation. It has become a tradition applied by rote, but still its benefits are apparent. Not only does such an avalanche of information screen out those whose psyches are not sufficiently robust, but it further ensures that — almost alone in a dark and dreadful age — the Adeptus Custodes retain the enlightenment and perspective commonplace during the Great Crusade.

Of course, with such blessings comes a tragic comprehension of the depths to which the Imperium has sunk; it is a credit to the Adeptus Custodes that such a realisation does not drive them to despair. There is a reason that — despite their remarkable lifespan — the Adeptus Custodes have never numbered more than approximately ten thousand warriors. Simply put, for every worthy aspirant who succeeds, thousands are found wanting. A Space Marine 14 No truth is withheld from the Adeptus Custodes, for in order to do their duty without impediment they must possess all of the facts about the dark terrors that seek to conquer the galaxy.

Such sanityeroding revelations quickly eliminate those inductees who do not have sufficient spiritual fortitude to do their duty. How long the process of creating a Custodian takes is unknown beyond the walls of the Imperial Palace. All those who survive emerge as magnificent praetorians, their sculpted physiques and altered minds so utterly other that they adopt entirely new personalities.

They draw their names from ancient texts, deriving them from heroes, monsters and gods of old Terran mythology. Not only is this practice regarded as being entirely appropriate for such transcendent beings, it also allows the noble families of Terra to save face.

All can — and will — claim that it was their offspring that showed the fortitude to become a Custodian, and none will gainsay them. Though the minds of the Custodians are armoured against the machinations of witches and psykers, they themselves never exhibit such abilities. The Emperor allowed for no chink in the defences of his bodyguards, for while battlefield psykers are undoubtedly powerful living weapons, they are also unstable ones.

Their minds are prone to invasion by warp entities, a danger that no member of the Adeptus Custodes need ever face. Certain names such as the Clan Halbrinmir or the Clan Gestaxtis are renowned for their martial masterworks, and their augmetically enhanced artisan-barons are famed for the wonders they have wrought. For those superlative individuals that do survive to join the golden ranks, their comrades afford them immediate respect. There are no juniors amongst the Adeptus Custodes — only worthy warriors who understand the full burden of responsibility that their power and authority brings.

The Adeptus Custodes also have access to an incomparable armoury of technology, much of it dating back thousands of years. From the sleek Dawneagle jetbikes of the Vertus Praetors and the magnificent Allarus-pattern Terminator armour, to Land Raiders and Contemptor Dreadnoughts that saw battle during the Great Crusade, such equipment epitomises the proven excellence of all Adeptus Custodes materiel.

Just as the warriors who protect the Golden Throne must be utterly without fault or weakness, so must be the equipment they rely upon to discharge their duties. Though all begin with a single epithet, as these warriors achieve great deeds they are awarded additional names to reflect them. In days past, the Emperor himself would bestow these titles. Now it falls to the Captain-General, or occasionally a Shield-Captain in the field, to bestow the honour on his comrades.

Custodians who have served for many centuries typically have dozens of names inscribed within the plates of their armour or — in some cases — even etched microscopically into their bones. Along with their name, ascension to the ranks of the Adeptus Custodes earns each individual their own armour and weapons.

Some suffer physical hurts that impact upon their ability to perform their duties, with lost limbs, artificial eyes or augmetic organs lessening their physical perfection. Others find their mental faculties beginning to erode, however slightly, acknowledging that their reaction times or mnemic awareness are not quite what they once were.

For the vast majority of warriors, a tenth-of-a-second reduction in the speed at which blows are stuck or parried might be considered negligible. For a Custodian, it is error enough to necessitate that their watch come to an end. When a Custodian judges himself no longer fit for duty he surrenders all of his equipment to the Hall of Armaments and vanishes into the void of the galaxy clad in hooded black robes.

Such noble exiles still serve the Emperor, however, for wherever they travel they observe. Others cultivate networks of informants and agents, using fear and intimidation to secure compliance where loyalty and honour will not suffice.

Should they bear witness to a situation developing that they believe might threaten Terra or the Emperor, these watchers use secret channels to communicate a warning to the Captain-General. So do response forces of the Adeptus Custodes launch punitive and often pre-emptive strikes throughout the Imperium, forewarned of danger by the Eyes of the Emperor. It sprawls across an entire mountain range, stretching for thousands of miles over the surface of the throneworld.

The Adeptus Custodes are responsible for the defence of this immense fortress, a duty they discharge with tireless diligence. In the days of the Great Crusade, the Imperial Palace was a surpassing wonder of engineering. Yet the necessity to fortify that beautiful structure against the baleful intentions of Warmaster Horus — and the subsequent widespread devastation suffered at the hands of his traitor hordes — wrought irrevocable changes.

In the wake of the heresy, the Imperial Palace was rebuilt as the mightiest fortress in human history. The ten millennia since have seen it become ever more bloated, polluted and immense. What once was bright and magnificent is now vast and lowering, a hunched architectural monstrosity that wears its martial might like a challenge to the terrors of the darkling void.

There can be no clearer metaphor for the fate of the wider Imperium, but though the palace is a grotesque mockery of its former self, still the Custodes guard it well. This is no small task.

The towering spires of its macro-habs and space ports break through the atmosphere and rise into the void like the spines of some bioluminescent beast. Its corridors, chambers, vaults, fastnesses and plazas are so multitudinous that no single record remains to list them all, and the societal sub-nations, clan holdings and techno-urbanic serf tribes that dwell within its walls could populate entire star systems. They inspect the endless miles of orbital guns and defensive silos, and maintain a wary guard over the hidden vaults deep within the palace which contain secrets so dreadful that they could bring about the fall of Humanity were they ever released.

For thousands of years, their shield hosts have mustered in secret and set out aboard requisitioned warships to strike down threats identified by the roaming Eyes of the Emperor. Bands of Custodians have regularly patrolled the Sol System, serving as rotating garrisons for military facilities based around Luna, Venus, Pluto and numerous deep-space star fortresses that watch the approaches to Terra.

The Adeptus Custodes have also long liaised with the Imperial Fists Space Marine Chapter, who still maintain their role as joint guardians of the Sol System, and whose immense star fort — known as Phalanx — has often held a protective orbit over the throneworld. The Adeptus Custodes have remained unwavering in these duties for thousands of years. Now, even as the galaxy darkens around them and new wars arise for them to fight, they are more determined than ever to ensure the Imperial Palace, and the whole of Terra, stand inviolable.

Towering even taller than the mountain range upon which it was built, it is a monument to the grandiose martial might of Humanity. A fool dies with blades still sheathed, fearing that there might yet come a time of greater need.

For the sake of Emperor and Imperium both, we must take the fight to our enemies. Through great sacrifice and unnatural artifice, Roboute Guilliman, Primarch of the Ultramarines, was restored from the brink of death.

His coming would herald great changes for the Imperium. Perhaps, had it been otherwise, the fate of the galaxy would have been very different. Whatever the case, following his revival Guilliman was determined that he would not make the same mistake twice. Seeing the darkness rising to swamp the Imperium, he launched a desperate crusade across the stars that brought him by strange and bloody roads to the throneworld itself.

He quickly began instating changes that would permit the Imperium to fight back against the onrushing hordes of Chaos, bulldozing the bureaucratic stubbornness and hidebound pedantry of the Adeptus Terra as he went. The Adeptus Custodes found themselves putting down riots, doomsday cult uprisings and rampaging packs of luckless petitioners driven to madness and cannibalism. Bands of Custodian Wardens stood their ground in the shadowed undervaults far beneath the palace as runic sigils burned out and timeless horrors burst from their containment cells.

Worse was to follow. One by one, the eight Bloodthirsters that led the attack were blown apart or cut down. Yet even as the skies boiled blood-red and carmine rains slicked the ground, the legions of Khorne faded from reality with howls of frustration and rage. If the servants of the Dark Gods had bypassed the defences of the cradle of Humanity.

Behind locked doors, complex wards and layers of psy-protections, Valoris and Guilliman ratified a formal amendment to the role of the Adeptus Custodes. However, as a logical extension of the vows of duty they had sworn, the Adeptus Custodes committed to greatly extending their extra-solar activities.

Aided by oracular doomscryers and alphalevel astropathic intercepts, and guided in part by the continued efforts of the Eyes of the Emperor, more shield hosts than ever before struck out from Terra. The aim of these forces was to exterminate utterly the most deadly threats to the Emperor himself. This mission might take them all across the galaxy, even into the shadows of the Imperium Nihilus beyond the sprawl of the Great Rift, but always their focus would be the sanctity of Terra.

It was not to be squandered or refused. When they deign to account themselves at all to other Imperial bodies their ranks appear complex and highly stratified. Yet much of this is tradition, or else purposeful misdirection; in practice, the Adeptus Custodes use a robust and easily adaptable system to organise their forces.

The Adeptus Custodes operate as a military force, a gathering of champions each of whom possesses unassailable authority over virtually any other organisation in the Imperium. Conversely, no Imperial agent can give a Custodian orders. Even such worthies as the High Lords of Terra and Lord Commander Guilliman are able only to request — not demand — their aid.

As befits such a body of elite warriors, the internal hierarchy of the Adeptus Custodes is remarkably flat. The Captain-General commands the Ten Thousand, inheriting a post that has been passed down from one gallant leader to the next ever since the mysterious disappearance of Constantin Valdor. The Captain-General has absolute authority over the Custodes, acting as the ritual proxy for the Emperor himself and speaking with the voice of the Master of Mankind.

Membership of this body changes periodically to ensure a blend of established wisdom and fresh ideas. A Custodian must have earned at least ten names before he can serve on the Tribunate, and have led his comrades victoriously in battle on at least three occasions. Once he joins the Tribunate, a Custodian must serve for at least ten years.

During this time he will not see the front lines, for he is too busy bending all of his considerable intellect to supporting — strategically and diplomatically — the Captain-General. Below this ruling council are the ShieldCaptains, who fulfil the roles of inspiring leaders, gifted generals and selfless champions. Their titles vary enormously, from Supreme Castellans and Aquila Commanders to Master Guardians, often borne in accordance with the specific duties to which they have been assigned.

The remainder of the Custodians possess roughly equivalent status to one another, forming loose warrior bands traditionally known as sodalities. There are varying strategic roles within the organisation to which some Custodians find themselves better suited. However, whether this be the rapid jetbike troops of the Vertus Praetors, the heavy assault specialists of the Allarus Custodians, or the unwavering Wardens, they still operate within a meritocracy that sees them afforded whatever honour their comrades believe them worthy of.

A singular force of the Adeptus Custodes is referred to as a shield company. The numbers within such a formation can vary considerably, hand-picked by their Shield-Captain for the task at hand and ranging from a small band to a sizeable army complete with jetbikes, tanks and Dreadnoughts. Under normal circumstances, a shield company includes no more than one Shield-Captain and perhaps thirty to forty Custodians.

When a larger force is required, multiple shield companies gather into forces known as shield hosts. Led by conclaves of ShieldCaptains and boasting tens, sometimes hundreds of Custodians, shield hosts have the martial strength to crush enemy armies and bring entire star systems to heel. They have become weapons of vengeance, to be turned upon those who betrayed the Emperor and left him a broken shell.

Though the Custodians are typically immune to such superstition, there are those amongst their ranks who harbour the hope that if enough traitor blood is spilt with these blades, it may in some way restore their master. Another school of thought, the adherents of which are known as the Miserians, believe that through the wounds inflicted with misericordia they will slowly bleed the great descendants of Horus, inflicting a death by a thousand cuts upon the Black Legion and their masters. Thus, though Custodians have the right to carry their misericordia or not as they see fit, it is rare indeed that they go to battle against the Heretic Astartes without these blades at their hips.

More than a lethal sidearm, the misericordia signifies something greater. Its traditional meaning is said to date all the way back to the darkest days of Terran history, when cruel warlords ruled by the blade alone.

These weapons of oppression were known as misericordia. Yet as the Emperor led his wars of unification, his Custodians are believed to have co-opted the term for their own use. No longer would the misericordia be a symbol of tyrannical rule. Those Custodians that lead each force are permitted vast autonomy in selecting whatever forces they believe they will require to complete their mission, with only the broadest organisational guidelines by which to abide.

As is typical with such organisations, their members often fight amongst the ranks of other shield companies also, but when Paliades calls, all of his comrades who can will answer. The composition of this shield company was determined by the Shield-Captain to suit his strategic needs; others might contain wildly different arrays of troop types and vehicles.

These range from war engines and Dreadnoughts to seconded warships, and even noncombatant field agents. They have fought together many times since, typically gathering to eliminate suddenly arising threats close to or within the Sol System. It is important to note that the Solar Furies is a very large shield host — any formation that brings two or more shield companies together beneath the leadership of multiple ShieldCaptains is considered to be a shield host.

From a practical point of view, however, these assets still fight with their parent shield companies. Thus, each suit of armour is an individual work of exceptional craftsmanship with its own unique flourishes and decorations.

When a Custodian switches from one such organisation to another, the stones will be carefully extracted from his armour and replaced with those of an appropriate colour if needs be. The latter organisational tier takes precedence for these purposes.

However, through closely guarded alchemical processes, auramite can be tinted, or its colour changed altogether on a molecular level. This is not standard amongst all shield companies, however. To the Shadowkeepers falls the duty of standing guard over them unto the end of time. The Shadowkeepers hold the keys to the rune-locked portals hidden deep beneath the Imperial Palace.

They alone know the ways by which the runic locks may be disengaged, the wards unbound and the sanctic circles breached. A full shield host is devoted to this grim responsibility, over a hundred Custodians patrolling the dark and silent corridors, vigilantly watching over the last terrors of Old Night. It is a task that would soon drive most men mad, for though neither sight nor sound can escape the forbidden cells, the air of those corridors is charged with dread.

A perpetual menace thickens the shadows and makes them crawl. During this time, numerous other Orders Militant — the Orders Minoris — were founded across the Imperium, and they established their own adeepta, doctrines, soforitas and titles. Celestians call upon the Emperor to grant them the strength to strike down their foes. The Warlord has the Rage special rule. Power armour, two neural whips, frag grenades, krak grenades. The complement of these garrisons may vary from a few hundred warriors to guard a reliquary-stronghold to a single Battle Sister maintaining a constant vigil over the bones of a fallen saint.

Once activated, an Sororitaa turns into a berserk killing machine that is completely insensible to pain and beholden only to the priest who controls him. These are collected and explained here, in full, for your convenience. Although extremely rare, those few who return to the fold of their Order are held with great esteem adepts the Sisterhood.

The Order of the Fiery Heart, for example, started to reflect the vengeful nature of Katherine, while the Sisters of the Argent Shroud became renowned for their heroic acts slroritas self-sacrifice, echoing the selfless nature of Silvana. Consequently, the power armoured, bolter-wielding Sisters of Battle that are most strongly identified with the incontrovertible power of the Ecclesiarchy; warriors who enforce doctrine at the barrel of a gun and secure for the Ministorum those worlds sororitae cannot be won over with words alone.

Even amongst the devout warriors of the Sororitas, the Sisters of Our Martyred Lady have a reputation for incredible determination, inspired by their desire to avenge the deaths of their fallen.

Scooter rated it liked it Jul 26, Some units are noted as having the Act of Faith special rule in their entry. Sisters of Battle Army List: This army list takes all the Sisters of Battle — The Adeptus Ministorum.

Dolan explained how he had Sisters of Battle finally have a full codex, but there are still a few areas This ability exists in AoS but it's new to 40K, so it will take a while to work out.

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